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Multi-week rounds · One galaxy

REAL-TIME
SPACE STRATEGY

Build an empire, scout your rivals, and command fleets across a living 3D galaxy — in real time, against thousands of other commanders.

Eon 3 · Tick 630 / 1,344 · 15d remaining

One galaxy. Thousands of commanders.
Distance is the only thing between you.

Every hour, the universe
advances one tick.

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Sixty seconds

See a round in one minute.

The briefing

A strategy game played in real time, not at the screen.

You don’t grind. You make decisions — build orders, raids, recon — and the galaxy plays them out, hour by hour, whether you’re watching or not. Rounds run about five weeks. Then the universe wipes and a new one is born.

1 tick
one real hour
~5 wks
per round, then wipe
1 galaxy
everyone, shared
server-run
no take-backs

The loop

Build. Scout. Raid. Conquer.

Four moves, repeated for five weeks. The commanders who read the galaxy fastest end up on top of it.

How a round unfolds

Five weeks, start to wipe.

Tick 0

Colonize

Claim a homeworld, pick a race, lay your first mines.

Tick 48+

Protection ends

The beginner shield drops — it lasts longer (with bigger starting reserves) the later you join. Then you're a target like everyone else.

Mid-round

Open war

Alliances form, raids escalate, the leaderboard churns.

Round end

Wipe & crown

Score is tallied, a winner is crowned, the galaxy resets.

War, recorded

The server settles it. You watch it back.

Combat resolves on the server in rounds of attrition — no client can fake the math, and there are no knockouts: both sides bleed. Pick a matchup and watch the real engine play it out.

A balanced strike force hits a lighter garrison. The escort screen soaks the early volleys, the capitals punch through, and most of the fleet flies home with the loot.

Attacker win · 3 rounds · garrison wiped · 28 hulls fly home

Make your first move.

Claim a homeworld, choose a race, and act before the rest of the galaxy notices you exist.

GalaroGALAR